So Rusty Navigator is born!
I decided to write a GPS style application for Rust, and well I’ve packaged it up and ready for end-user installs. Took 3 days or so to go from reading packet data to showing whats going on in a game. Now this app is not a hook for the game, it runs in a complete separate process than Rust and does not access its memory. It just reads incoming packets getting sent to your computer and figures out data based on that. I’m not responsible for any bans that may occur, and all that jazz; but this is a different kind of beast compared to most ‘helper’ apps out there.
So with that being said….
I Just finished posting the initial build of Rusty Navigator. There may be the odd bug here or there; as it is a work in progress. Visit the Rusty Navigator page for all progress updates and details. Going forward I will just post a quick blurb on the main page when updates occur. Going to try to throw up a quick video of what it does shortly on YouTube….