Just a quick update… This weekend I should have a update together to address some errors that can happen at peak times during Friend Sharing, and friend shares not showing up. (Btw, the easiest remedy for this is to re-detect your server IP and share again) I was actually playing Rust tonight with it and found that happening with my connection.
As well, lots have started to use the position sharing feature, which is great! However during peak times it may not capture data as quick as what it needs, and a crash can occur. I have a fix made up for this already.
New release should happen this Saturday. If you have any more issues you have found, please post them in the Forum and I will try to include them in the new build.