So I have gotten a few questions today in regards to this new Anti-Cheat system called “CheatPunch” that is built into Rust, and if Rusty Navigator flags anything with it.
At this point, it appears that this new system targets .dll injections and Rust hooks. However its unfortunate as most of the well written ones can still evade this system by how the anti-cheat system works. Rusty Navigator should be safe to use still without fear of anything happening. This could always change, so what I am going to do is push up the ability to use Rusty Navigator on a second PC to listen to packet data. This will make detection completely impossible, and give some of you some piece of mind. Next release of Rusty Navigator is looking like in or around the beginning of next week.
I still am a little shocked at the lack of changes in Rust still. I’ve only owned the game for a month, and for being an alpha they are being quite conservative with new “stuff” in the game…. Removed Zombies (which I actually enjoyed); and added rocks that break differently now…. *sigh*
Oh well… Happy Rusting! (At least the resources wont kill you now…)