Tag Archives: navigator

Rust In-Game Friend Update

So worked on finishing up some of the exception codes that could be thrown in Rusty Navigator. Essentially it did not like to update friend details after its initial call.. This is fixed.

Testing it last night, I did find another but not functionally earth shattering so next release will have all kinks worked out. I unfortunately didn’t have time to throw a build up last night as something came up in “RealLife”…. So in or around 8PM EST tonight when I get in (mobile now), I will upload the latest build of Rusty Navigator. I’ll also post a small how-to on friend location sharing as well.

I think you’ll enjoy this release..